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How Many People Can You Marry in Skyrim

In Skyrim, y'all have the option of marrying an NPC, regardless of race or gender. To practise then, you must complete the quest The Bonds of Marriage, which involves speaking with Maramal near wedlock and wearing an Amulet of Mara which signifies that you lot are bachelor to be married. One time you lot accept found an NPC who also wishes to be married, and whose disposition towards you is high enough, you tin can gain their consent to marry you and so attend the wedding ceremony at the Temple of Mara. Afterward the wedding, if yous speak with your new spouse, you can determine where they will alive. If you own property, your spouse can move in with you; alternatively, if your spouse owns belongings, yous can motion in with them. Spouses will provide a multifariousness of benefits after union, such equally homecooked meals. When you lot ally, your spouse becomes protected.

Contents

  • 1 Procedure
    • 1.1 Wedding Anniversary
  • ii Benefits
  • iii Vampirism
  • 4 Spouse's Property
  • 5 NPCs bachelor to exist married
    • 5.1 Female NPCs
    • 5.ii Male NPCs
  • 6 Spouse's Merchandise
    • vi.1 Miscellaneous Merchandise
    • 6.two Apothecary Trade
    • 6.3 Blacksmith Trade
    • 6.four Innkeeper Merchandise
    • 6.5 Spell Trade
  • 7 Related Quests
  • viii Achievements
  • 9 Notes
  • 10 Bugs

Procedure [edit]

There are several ways to obtain an Amulet of Mara. The simplest manner is to head to the Riften Temple of Mara and buy ane from Maramal for 200 gold, merely they will as well show up in random loot and at merchants. Y'all receive one during the Book of Love quest, which y'all keep when completed.

You lot will not be able to ally anyone until you have spoken to Maramal about spousal relationship, even if you lot accept already obtained an amulet from somewhere else. Maramal can exist found in the Temple of Mara, but will initially exist found in the Bee and Barb.

When you arroyo an eligible NPC, they may mention the amulet you lot are wearing. In order for this option to become bachelor, you lot must consummate their objective. Even if a graphic symbol is flagged as marriageable, the Radiant AI system may not permit you to marry said character even if you lot have completed their objective, so it's best to accept at least 1 backup candidate.

You can so ask if they are interested. They volition answer and ask if y'all are interested besides. If you say yeah, yous can then proceed to wedlock. In gild to consummate the event, you lot will at present demand to travel dorsum to the Temple of Mara in Riften and arrange the event. Wait 24 hours and get out the temple so wait for the objective "Attend your wedding ceremony ceremony" to be displayed. Caput back into the Temple of Mara and the wedding will begin.

Wedding Anniversary [edit]

The nuptials will begin with Maramal proverb, "Ah hither's the blushing bride / proud groom now. Permit'due south brainstorm the ceremony. It was Mara that get-go gave nativity to all of cosmos and pledged to watch over us equally her children. It is from her love of us that we first learned to beloved i another. It is from this love that we larn that a life lived alone is no life at all. We get together hither today, under Mara'south loving gaze, to testify to the wedlock of two souls in eternal companionship. May they journey along together in this life and the next, in prosperity and poverty, and in joy and hardship. Do you agree to be spring together, in love, now and forever?"

Your potential spouse will then reply past maxim, "I practice. At present and forever." Maramal will then enquire yous the same question, where y'all may choose out of ii options:

  • "I do. Now and forever"  : Maramal will then continue on to say, "Under the authority of Mara, the Divine of Dear, I declare this couple to be wed. I present to the ii of yous with these matching rings, blessed past Mara's divine grace. May they protect each of you in your new life together."
  • "Stop the nuptials! I can't go through with this"  : Maramal will go on to say "You're just going to walk out on your betrothal? Become out of the temple now!" If you endeavour to speak to the rejected NPC afterwards, they will just say "Get out of my sight." Trying to speak with Maramal or whatsoever of the guests that attended the wedding ceremony ceremony volition greet yous with "Just leave." or "Get out."

If y'all go through with the ceremony, the wedding guests will congratulate you on the wedding. You should talk to your spouse before they go out the temple to discuss living arrangements. They will open up up the conversation past saying, "Married? It doesn't experience similar I idea it would, but I'yard happy. Nosotros're married. I estimate we'll need to decide where we're living, won't we? Yous tin always stay with me." You can then choose either to live at your spouse'southward firm or 1 of your ain houses. This conclusion can exist inverse later. In the base game, a spouse will move into any house you lot ain. For Hearthfire houses, you must have congenital a bed for your spouse. If you have children, yous volition need to have purchased the children's sleeping accommodation, or have built enough beds for them, as appropriate for the blazon of business firm.

Upon visiting your spouse in whichever house you have called, you will be able to ask them about money earned from a store they volition take established. Starting the adjacent day, you will exist able to collect an accumulating daily income of about 100 gold from your spouse regardless of where he or she resides. In add-on, if your spouse has moved into your house with you lot, he or she volition become a merchant, allowing you to buy and sell general items. Yet, any income your spouse makes from selling items to you does non impact the split up daily 100 gold your spouse makes for you.

Note: If you back out of the wedding, y'all are able to talk to your jilted fiancé at their default location, where they volition greet you lot with, "What do you want? In that location'south no words left to say to each other." Yous can cull to respond with:

  • "Information technology was a mistake. Can we first over?"  : They will agree to start over, and you will be given a second chance at marriage. Speak to Maramal to adapt your nuptials, where he will forgive yous and allow you to continue with the ceremony again. You tin keep repeating the process several times unless you choose to go through with the nuptials or choose the choice below.
  • "I never loved you anyway."  : This will mean that you can never ally that specific NPC again as that NPC will start to dislike y'all. Y'all tin can marry another eligible NPC after they express interest.

Benefits [edit]

  • A thespian'southward spouse will prepare one homecooked meal a day, which will heave wellness, stamina, and magicka regeneration by 25% for 600 seconds.
    • Annotation that though at that place is a unique dialogue option for each spouse character when asked to prepare this meal, the item received volition e'er exist the same.
  • Spouses that are also followers can all the same follow you, and you can even so commutation equipment and items with them. They volition still prepare meals for you, fifty-fifty if you are abroad from your domicile.
  • Your spouse may occasionally surprise yous with a gift.
  • Your spouse will set up a store "somewhere" and earn a cumulative 100 gold or more a day for you.
    • If your spouse moves in with yous, they will buy and sell full general goods with you lot.
    • If your spouse is naturally a merchant, they volition buy and sell the same goods they would commonly. If not, they volition sell miscellaneous goods and seemingly items y'all leave in their inventory.
    • You don't need to worry about losing items by placing them in your spouse'due south inventory because they sold them to someone. Like all merchants in the game, they will actually only sell things to you, and not other people.
    • This inventory is randomized, and seems to reset one time every two days (along with the amount of aureate your spouse has to offer).
    • Your spouse will not requite you additional discounts for being a spouse; prices are still defined by your Speech skill and perks.
  • Sleeping (even for simply 1 hour) near your spouse will give you the resting bonus "Lover'south Comfort", allowing skills to be improved xv% faster for eight hours. Note that this can be used in any unowned bed anywhere in Skyrim, including those in caves and other hostile areas, provided there are no enemies effectually - very useful if your spouse is besides a follower.
    • This effect stacks with the Mage, Warrior and Thief stones.
    • This effect does not appear if you have the effect from The Lover Stone agile. You tin can apply the Aetherial CrownDG to store the consequence of the Lover Rock; if you accept the crown off before getting into bed, and so put it back on, whatever consequence it has stored will stack with "Lover's Condolement".
    • This upshot (like all other sleeping bonuses) does not piece of work if you're a werewolf.
    • If your spouse is a follower, motion into their house first (even if it's actually your house) and so into your preferred residence to benefit from "Lover's Comfort".

Vampirism [edit]

The Dawnguard add-on may allow you lot to turn your spouse into a vampire as a office of the Volkihar clan quest The Gift. This option is not available for all spouses; meet the quest folio for a listing of exceptions.

This does not work as normal vampirism does, however, equally your spouse will withal show up with the Notice Life spell and will not use Vampiric Drain. As well, some spouses will not have glowing orange or red optics, dissimilar other vampiric NPCs y'all volition discover throughout Skyrim. With the Dragonborn add-on installed, spouses obtain a more than bat-like face with a split down the middle of the lip or, in the instance of an Argonian, a dissever across the whole face up.

Spouse's Property [edit]

If your spouse has belongings, you can elect to move in there. Items you lot place within their property will not disappear. If you have purchased a house, your spouse may instead exist told to move in with you. Notwithstanding, a spouse cannot movement into free houses, quest rewards, or faction houses -- only homes which you lot have purchased. If you accept Hearthfire installed, then this includes houses that you have built which have an available bed for your spouse. A spouse's holding can be a business holding, living property, or both. The belongings tin can be anything from an entire house, a single room in a house, or even just a pub/hotel (which they practise non actually own), like the Bee and Affront. A spouse'southward business organisation property may no longer sell items later you lot move in. If your spouse lives at their own holding, they will live unremarkably like before, visiting different places and doing different things. If your spouse moves into your house, they will never leave dwelling, unless they are a follower and you command them. Do note that information technology may take some time for your spouse to appear at your abode, every bit they actually walk all the way from Riften.

If you do favors for someone, you may normally sleep in their bed and have some of the cheaper items in their house without it counting as theft. However, the more than expensive items they own cannot exist taken without counting as theft, and expensive items placed in their containers volition become their belongings. Once married, taking things that belong to your spouse and things placed inside containers they own is no longer considered stealing, as long equally the items are worth no more than 500 gold each. If their house is normally locked, you demand to initially movement in to their house to become their central.

The spouse's property may corporeality to nothing more than a bed. For instance, Dravynea the Stoneweaver's home is in Braidwood Inn, but she only owns a bed inside a small-scale room, and she shares that room with others who nonetheless live there after y'all ally her. None of the chests and items in the small room and elsewhere in the inn vest to her. To brand the matter even worse, you lot tin can already sleep in her bed before wedlock later on doing her a favor, so getting her property (a bed) after marriage is not a skillful investment. Renting a room in Braidwood Inn simply rents out the master bed for 24 in-game hours, and has no effect on surrounding chests or items. Note that if your spouse shares ownership of a house with someone else before marriage, other people volition be living at that place after marriage fifty-fifty if you elect to move in with them. If a spouse is flagged as a merchant, and there is already someone else that shares the business organization property with the spouse, your spouse may non exist a merchant until that other person (or persons) are dead.

If yous are about the beginning of the game and don't take enough coin to purchase a house, you lot can marry someone with a house and use that until you become enough funds of your own. The table below lists the property owned by all available spouses. About all spouses ain at to the lowest degree a bed.

NPCs available to exist married [edit]

  • The blank spaces in Spouse's Property may be incomplete. Delight fill in missing data.
  • The blank spaces in other columns are correct and means "no" or "none".

The "Merchant" cavalcade lists only the merchant type for those NPCs who were already merchants prior to marriage.

  • Some entries in this column are marked with an asterisk(*). These merchants share their merchant golden and inventory with another NPC.

These 2 tables give details on all of the possible spouses, including their race, location, what property they ain (if any), ability to follow, merchant type (if already merchant earlier marriage), training possibilities, and any special prerequisite tasks for that specific marriage prospect. A follower spouse is able to become with y'all on quests and take orders. Your spouse does non go hostile if you are caught stealing from them, but won't allow you steal anymore. The gold they carry is separate from the merchant golden they go from bartering (you can't steal that).

Female NPCs [edit]

NPC Name Race Location Wife's Property Voice (extra) Follower Merchant Trainer Conditions for Wedlock
Aela the Huntress Nord Whiterun (Jorrvaskr) Bed (Jorrvaskr) FemaleCommander (Claudia Christian) Yeah
Trainer (Expert) Archery (Expert)
Complete the Companions Questline
Aeri Nord Anga's Mill Aeri's House FemaleNord (Martina Lotun) No Work for her by chopping firewood
Anwen Redguard Markarth (Temple of Dibella) [None] FemaleCondescending (Apr Stewart) No Complete The Heart of Dibella
Avrusa Sarethi Dark Elf Sarethi Subcontract Sarethi Farm FemaleCoward (unknown) No Complete her favor: Polish Jazbay
Borgakh the Steel Heart Orc Mor Khazgur Larak's Longhouse FemaleOrc (Diane Louise Salinger) Yeah Convince her to get a Follower
Brelyna Maryon Dark Elf Winterhold (College of Winterhold) Bed (Hall of Attainment) FemaleYoungEager (Corri English) Yes Consummate her favors in Brelyna's Practice
Camilla Valerius Imperial Riverwood (Riverwood Trader) Riverwood Trader FemaleYoungEager (Corri English) No General* Complete The Golden Claw
Dravynea the Stoneweaver Dark Elf Kynesgrove (Braidwood Inn) Bed (Braidwood Inn) FemaleDarkElf (Lani Minella) No Spell
Trainer (Expert) Alteration (Expert)
Complete her favor: Dravynea's Frost Salts
Ghorza gra-Bagol Orc Markarth (Blacksmith Shed) [None] FemaleOrc (Diane Louise Salinger) No Blacksmith
Trainer (Common) Smithing (Common)
Complete her favor: Skilled Apprenticeship
Gilfre Regal Mixwater Mill Gilfre'southward Business firm FemaleCommoner (Ellen Dubin) No Work for her past chopping firewood
HilundDB Nord Thirsk Mead Hall Bed (Thirsk Mead Hall) FemaleCommoner (Ellen Dubin) No Complete her favor: Hilund Favor Quest
Iona Nord Riften (Honeyside) Bed (Honeyside) FemaleCommander (Claudia Christian) Yeah Become Thane of the Rift
Jenassa Dark Elf Whiterun (The Drunken Huntsman) [None] FemaleDarkElf (Lani Minella) Yes Hire her at least once
Jordis the Sword-Maiden Nord Solitude (Proudspire Manor) Bed (Proudspire Manor) FemaleYoungEager (Corri English) Yes Get Thane of Haafingar
Lydia Nord Whiterun (Dragonsreach or Breezehome) Bed (Breezehome) FemaleEvenToned (Colleen Delany) Yes Consummate Dragon Rising and purchase Breezehome.
Mjoll the Lioness Nord Riften Aerin's House FemaleNord (Martina Lotun) Aye Consummate Grimsever'south Return
MorwenDB Nord Skaal Village Morwen's House FemaleEvenToned (Colleen Delany) No Complete her favor: Skaal Village Dialogue
Muiri Breton Markarth (The Hag's Cure) The Hag'south Cure FemaleYoungEager (Corri English) No Apothecary* Complete Mourning Never Comes
  • Player must impale Nilsine likewise.
  • Must be proprietor of the store to sell Apothecary trade.
Njada Stonearm Nord Whiterun (Jorrvaskr) [None] FemaleCondescending (April Stewart) Yes
Trainer (Expert) Block (Expert)
Complete the Companions Questline
Orla Nord Markarth (Temple of Dibella) [None] FemaleYoungEager (Corri English) No Complete The Middle of Dibella
RayyaHF Redguard Falkreath (Jarl's Longhouse) FemaleCommander (Claudia Christian) Yes Go Thane of Falkreath
Ria Regal Whiterun (Jorrvaskr) [None] FemaleEvenToned (Colleen Delany) Yes Complete the Companions Questline
Senna Breton Markarth (Temple of Dibella) [None] FemaleSultry (Susan Eisenberg) No Complete The Heart of Dibella
Shahvee Argonian Windhelm (Argonian Aggregation) [None] FemaleArgonian (Renée Victor) No Retrieve Shahvee'due south Amulet of Zenithar
Sylgja Nord Shor's Rock Sylgja'due south House FemaleYoungEager (Corri English) No Clothing Consummate her favor: Special Delivery
Taarie High Elf Solitude (Radiant Raiment) FemaleElfHaughty (Julianne Buescher) No Wear Invest in her store.
Temba Wide-Arm Nord Ivarstead Bed (Vilemyr Inn) FemaleCondescending (April Stewart) No Full general Complete her favor: Chop Woods or
Grin and Bear Information technology
Uthgerd the Unbroken Nord Whiterun (The Bannered Mare) Uthgerd'due south House FemaleCommander (Claudia Christian) Aye Claiming her to a brawl and win
Viola Giordano Imperial Windhelm (Candlehearth Hall) Viola Giordano's House FemaleShrill (unknown) No Rat out Revyn Sadri during his favor
Ysolda Nord Whiterun (Open Market) Ysolda'southward Firm FemaleYoungEager (Corri English) No Full general Bring her one Mammoth Tusk as a favor

Male NPCs [edit]

NPC Name Race Location Husband's Property Vocalization (thespian) Follower Merchant Trainer Conditions for Marriage
Ainethach Breton Karthwasten Karthwasten Hall MaleEvenToned (Jon Curry) No Clear Sanuarach Mine of mercenaries
Angrenor Once-Honored Nord Windhelm (Candlehearth Hall) MaleCommonerAccented (Thor Edgell) No Have pity past giving him a gold piece
Argis the Bulwark Nord Markarth (Vlindrel Hall) Bed (Vlindrel Hall) MaleBrute (Popeye Vogelsang) Yeah Become Thane of the Attain
Athis Dark Elf Whiterun (Jorrvaskr) [None] MaleDarkElf (Keith Szarabajka) Aye
Trainer (Expert) One-handed (Expert)
Complete the Companions Questline
Balimund Nord Riften The Scorched Hammer MaleBrute (Popeye Vogelsang) No Blacksmith
Trainer (Expert) Smithing (Expert)
Complete his favor: Stoking the Flames
Belrand Nord Solitude (The Winking Skeever) MaleNord (Michael Gough) Yes Rent him at least once
Benor Nord Morthal Bed (Morthal Bastille) MaleBrute (Popeye Vogelsang) Yep Challenge him to a brawl and win
Calder Nord Windhelm (Hjerim) Bed (Hjerim) MaleNord (Michael Gough) Yes Become Thane of Eastmarch
Cosnach Breton Markarth (Silver-Blood Inn) Bed (Silver-Claret Inn) MaleDrunk (William Salyers) Yes Challenge him to a ball and win
Derkeethus Argonian Darkwater Crossing MaleArgonian (Tim Blaney) Yes Discover and rescue him
Farkas Nord Whiterun (Jorrvaskr) Bed (Jorrvaskr) MaleBrute (Popeye Vogelsang) Yes
Trainer (Master) Heavy Armor (Master)
Complete the Companions Questline
Filnjar Nord Shor's Stone Filnjar'southward House MaleNord (Michael Gough) No Blacksmith Complete Mine or Yours
Gat gro-Shargakh Orc Left Hand Mine/Kolskeggr Mine MaleOrc (Noah Nelson) No Clear Kolskeggr Mine for Pavo Attius
Ghorbash the Iron Hand Orc Dushnikh Yal MaleOrc (Noah Nelson) Yep Convince him to become a follower
GregorHF Nord Heljarchen Hall [None] MaleNord (Michael Gough) Yes Become thane of the Pale (HF)
Halbarn Iron-FurDB Nord Thirsk Mead Hall Bed (Thirsk Mead Hall) MaleNord (Michael Gough) No Blacksmith Complete his favor: Halbarn Favor Quest
Marcurio Imperial Riften (The Bee and Barb) Bed (The Bee and Barb) MaleEvenToned (Jon Back-scratch) Yes Hire him at to the lowest degree once
Moth gro-Bagol Orc Markarth (Understone Keep) Bed (Understone Keep) MaleOrc (Noah Nelson) No Blacksmith Complete his favor: Coated in Claret
Octieve San Breton Confinement MaleCoward (Richard Epcar) No Consummate his favor: A Few Words...
Omluag Breton Markarth (Smelter) Bed (The Warrens) MaleCommoner (Christopher Smith) No Complete his favor: A Few Words...
Onmund Nord Winterhold (Higher of Winterhold) Bed (Hall of Attainment) MaleYoungEager (Jason Marsden) Yes Complete his favor: Onmund's Asking
Pavo Attius Royal Left Hand Mine/Kolskeggr Mine Pavo's House MaleEvenToned (Jon Back-scratch) No Clear Kolskeggr Mine for him
Perth Breton Soljund's Sinkhole Bed (Miner's House) MaleCommoner (Christopher Smith) No Clear Soljund'southward Sinkhole for him
Quintus Navale Imperial Windhelm (The White Phial) MaleYoungEager (Jason Marsden) No Apothecary* Consummate Repairing the Phial
Revyn Sadri Dark Elf Windhelm (Sadri'due south Used Wares) Sadri'southward Used Wares MaleCondescending (Keith Silverstein) No General
Trainer (Common) Speech (Common)
Complete his favor: Plant a stolen particular
Roggi Knot-Beard Nord Kynesgrove MaleNord (Michael Gough) Yeah Retrieve Roggi's Ancestral Shield
Romlyn Dreth Dark Elf Riften (Black-Briar Meadery) Romlyn Dreth's House MaleDarkElf (Keith Szarabajka) No Complete his favor: Nether the Table
Rulnik Current of air-StriderCC Nord Whiterun (Temple of Kynareth) MaleNord (Michael Gough) Yes Cull the Altar of Nothing during A Dying Wish
Scouts-Many-Marshes Argonian Windhelm (Argonian Aggregation) MaleArgonian (Tim Blaney) No
Trainer (Common) Light Armor (Common)
Consummate his favor: A Few Words...
Sondas Drenim Dark Elf Darkwater Crossing MaleDarkElf (Keith Szarabajka) No Complete his favor:Deliver a note
Sorex Vinius Imperial Confinement (The Winking Skeever) The Winking Skeever MaleSlyCynical (Stephen Russell) No Innkeeper* Consummate his favor: Evangelize a bottle of rum
Stenvar Nord Windhelm (Candlehearth Hall) MaleBrute (Popeye Vogelsang) Yes Hire him at least once
Torvar Nord Whiterun (Jorrvaskr) [None] MaleDrunk (William Salyers) Yep Complete the Companions Questline
ValdimarHF Nord Windstad Manor MaleNord (Michael Gough) Yep Become thane of Hjaalmarch (HF)
Vilkas Nord Whiterun (Jorrvaskr) Bed (Jorrvaskr) MaleNord (Michael Gough) Yes
Trainer (Master) Two-handed (Master)
Complete the Companions Questline
Vorstag Nord Markarth (Silvery-Blood Inn) Bed (Silver-Blood Inn) MaleEvenTonedAccented (Christian Svensson) Yes Hire him at least in one case
Wilhelm Nord Ivarstead (Vilemyr Inn) MaleNord (Michael Gough) No Innkeeper Consummate Lifting the Shroud

Spouse'southward Trade [edit]

The trade that your spouse will sell you depends upon whether or not your spouse was originally a merchant and, if so, what type of merchandise they originally sold. In each instance, the merchandise is typical of a generic merchant of that type.

All standard trade is located in a Merchant Chest; it cannot exist pickpocketed or stolen. The merchant chest is restocked every two days. As well, if you lot buy any items from your spouse, the gold is placed in the merchant chest, non in their personal inventory, pregnant yous cannot have it back from your spouse, fifty-fifty a follower spouse.

Miscellaneous Merchandise [edit]

Count Item Details
~1 Leveled Jewelry (unenchanted) or Amulet of the Divines Max 2 (two@25%)
~iv Leveled Robes (enchanted) Max 5 (five@75%)
~4 Leveled Fauna Parts Max five (5@75%)
~1 Leveled Gems Max 2 (two@25%)
~iii Leveled Enchanted Jewelry Max 4 (four@75%)
~1 Leveled Ingots All-time-quality; Max v (five@25%)
~3 Leveled Ores/Charcoal Max 5 (5@50%)
~8 Leveled Potions Max 15 (15@l%)
~11 Leveled Soul Gems (empty and full) Max 15 (15@75%)
~half dozen Lockpicks Max 8 (seven@75% + ane@100%)
~eleven Low-level Armor (unenchanted) Max 15 (fifteen@75%)
~19 Low-level Arrows (batches of ten) Max 25 (25@75%)
~five Low-level Weapons (unenchanted) Max 7 (7@75%)
1 Potion of Cure Disease
~3 Random Novice Spell Tomes Max v (5@l%)
~five Torches All-time-quality; Max 10 (10@50%)
~4 Miscellaneous Items (clutter) Max 5 (5@75%)

Apothecary Merchandise [edit]

These are the goods sold if your spouse was originally an apothecary merchant.

Count Item Details
~11 Common Ingredients Max 15 (15@75%)
1 Common Recipes
~8 Leveled Fortify Skill Potions Max ten (x@75%)
~thirteen Leveled Healing Potions Max xv (5@100% + ten@75%)
~8 Leveled Other Potions Max x (10@75%)
~8 Leveled Resist Potions Max ten (10@75%)
~8 Leveled Poisons Max x (10@75%)
~1 Poison Recipes Max one (one@50%)
1 Potion of Cure Illness
~four Rare Ingredients Max 5 (5@75%)
~1 Rare Recipes Max 1 (1@l%)
1 Table salt Pile
~8 Uncommon Ingredients Max 10 (10@75%)

Blacksmith Trade [edit]

These are the appurtenances sold if your spouse was originally a blacksmith.

Count Item Details
1 Complete leveled set of heavy armor (unmatched, unenchanted; Ebony is best possible)
1 Complete leveled set of lite armor (unmatched, unenchanted; Glass is best possible)
i Consummate leveled gear up of weapons (i of each type incl. bow except dagger; unenchanted; Ebony is best possible)
50 Iron Arrows
10 Iron Ingots
10 Leathers
ten Leather Strips
~4 Leveled Armor (unenchanted) Max 5 (5@75%)
~4 Leveled Arrows (batches of 15) Max 5 (five@75%)
~0 Leveled Daggers (enchanted) Max 2 (ii@15%)
~three Leveled Enchanted Armor Max 3 (1@100% + one@75% + 1@75%)
~0 Leveled Enchanted Jewelry Max 2 (two@xv%)
~3 Leveled Enchanted Weapons Max 3 (1@100% + 1@75% + i@75%)
~4 Leveled Ingots Max 5 (5@75%)
~4 Leveled Ores/Charcoal Max five (5@75%)
~4 Leveled Weapons (unenchanted) Max 5 (5@75%)
1 Pickaxe
~1 Special items (armor or weapons; 33% gamble of being enchanted) Max iv (1@100% + three@x%)
~19 Leather or Leather Strips Max 25 (25@75%)

Innkeeper Merchandise [edit]

These are the goods sold if your spouse was originally an innkeeper.

Count Item
7 Random drinks
x Random inn nutrient
ane Table salt Pile

Spell Merchandise [edit]

These are the goods sold if your spouse was originally a spell merchant.

Count Item Details
1 Complete gear up of Novice Spell Tomes
1 Complete ready of Apprentice Spell Tomes
5 Random Adept Spell Tomes Only if PC's skill level is high enough[verification needed]
~4 Leveled Robes (enchanted) Max 5 (5@75%)
~5 Leveled Scrolls Max 6 (6@75%)
~8 Leveled Soul Gems (empty and full) Max 10 (ten@75%)

[edit]

  • The Bonds of Matrimony: Find someone in Skyrim to marry.
  • The Gift DG: Turn your spouse into a creature of the night.
  • Brigand Assail HF: Rescue your beloved from kidnappers. (radiant)

Achievements [edit]

Marriage allows you to unlock one achievement:

  • SR-achievement-Married.png Married (ten points/Bronze) — Get married

Notes [edit]

  • At that place are no Khajiit, Bosmer, male Redguard or male Altmer characters that you tin can marry (without using console commands on the PC version of the game).
  • Maramal says to come across back "tomorrow, from dawn til dusk". Technically this is incorrect; he will comport the ceremony any time later on midnight, provided a whole number of hours has passed since you asked him to conduct the anniversary. So, if y'all enquire him to conduct the ceremony at 11:59 p.g., he will offering to conduct it a mere one hour later, at 12:59 a.m.
  • Certain quest paths and grapheme interactions can make the disposition quests for some potential spouses permanently unavailable. If you wish to go married to a specific graphic symbol, do and then as early every bit possible to minimize the run a risk of this. Additionally, most disposition quests are in a radiant group with like quests, only one of which tin be agile at a fourth dimension, and then doing a favor for someone else may brand your intended's quest unavailable until you complete the "blocking" errand.
  • If you are not sure what property a spouse has before marrying them, you tin can follow them and find out where they commonly sleep at night. If they e'er stay in the same bed, that is usually their holding. Side by side, cheque if the chests and items nigh the bed are named in cherry-red, indicating that to take from them is stealing. Do the favors or quests required by the potential spouse and check the chests and items near the bed again. If they change from red to not-red, then those items are your spouse's property. Note that some items owned past the potential spouse may not modify to non-red until after marriage. Any items that change from reddish to non-red in your spouse'southward house after marriage belong to your spouse. Likewise, whatever items still crimson after marriage never belonged to your spouse. The aforementioned procedure can exist used to verify bed ownership. A spouse can own an entire business firm or just part of it, particularly if they live with other people before wedlock. Special care should be taken with chests, as chests may be endemic by other members of the house. A chest owned past your spouse subsequently matrimony is a safe place to put items, whether you move in or not.
    • On panel versions, the chest at the foot of Sylgja's bed is NOT safety storage for her spouse, though it seems she owns the entire property herself.
  • Special care should be taken in determining what property is actually endemic by your spouse. Being considered a friend afterwards doing favors for them allows you to take items from where they live without stealing, but that does non mean the spouse owns the whole house. If you are not certain if your spouse owns a house or non, simply put items in chests inside the business firm Afterward marriage and subsequently yous have moved in. If your items disappear after a while, then your spouse probably but owns a bed, not the whole house. You lot can put items in unlike areas of the house (and inside chests) to determine the extent of the belongings owned by your spouse. Killing other members living in a business property volition commonly trigger your spouse to be the default merchant listed, to verify whether they are actually selling the stuff listed.
  • If you kill the other merchant or merchants of a business and then that your futurity spouse can get a merchant themselves, they may non give you the matrimony dialog to outset the marriage. This happens for Camilla Valerius and Muiri.
  • If yous decide to store stolen items in your or your spouse's dwelling, some spouses volition alert the guards if they run into you have the items. This does not apply to stolen items in a container.
  • If Hearthfire is installed and you lot have children, your spouse will mention that you lot will need room for them somewhere after getting married.
  • PC Steps to re-marry using console commands:
    • Select spouse.
    • Enter the post-obit panel commands:
      • removefac 51596
      • role player.removefac C6472
      • resetquest 74793
      • resetquest 21382
      • setstage 74793 10
    • Wait for 24 hours.
    • Then proceed to marry as normal.
  • PC Sometimes the steps listed above won't work, just you can also try the following:
    • Open the command panel.
    • Type resetquest RelationshipMarriage.
    • Drop the Amulet of Mara from your inventory.
    • Go to Riften and talk to Maramal. He volition commencement the quest from scratch.
    • Information technology'due south possible that this doesn't piece of work the first fourth dimension y'all try it, and you lot may have to reload the game.
    • Also, brand sure you don't talk to Maramal before you lot dropped the Amulet of Mara.
  • If your spouse becomes a Blade (either before or subsequently union), so your spouse'south dwelling house moves to Heaven Haven Temple, although you tin still motion your spouse to a house you own. See Rebuilding the Blades for details.
  • It is possible that if you married someone who was already the object of someone's angel (for example, Camilla Valerius), their former lovers may runway y'all down and attack you.
  • If the player used the following solutions on a spouse that was a merchant they will accept to use the console to reinstate it.
    • Select spouse
    • addfac 51596 0

Bugs [edit]

  • If one of your followers dies before the matrimony tin accept place, their body will turn up at the temple, causing yous to neglect the wedding ceremony mini-mission. The priests will then ask you to leave, and the bride or groom will storm off, angry. Y'all tin make amends by leaving a short absurd downwards menstruation of a couple of hours, and then going and apologizing to Maramal and so your potential spouse. The wedding volition take place the following day at the same time. To avoid failing the quest a second time, elevate (or utilise unrelenting forcefulness to push) the corpse from out the mode of the door. If you are using the PC, you lot tin too use the console to resurrect the follower then apologize to avoid a problem.
    • This bug is stock-still by version ane.two of the Official Skyrim Patch.
  • If your spouse dies, y'all will not be able to remarry.
  • Although listed as possible marriage options, there have been many reports of some NPCs (Lydia being the most common case) as not having the dialogue required for marriage.
    • This consequence has been addressed past version 1.5 of the Official Skyrim Patch; it is unclear if any NPCs other than Lydia are fixed by this patch.
    • PCThis can as well be fixed via the console by typing addfac 19809 i after clicking on the desired NPC. This adds them to the potential spousal relationship options faction.
  • One solar day you may find your spouse no longer offers y'all a Homecooked Meal considering the dialogue "Would you mind cooking something for me?" disappears.
    • PCThis can by fixed by remarrying via panel (run across the how-to in the notes).
  • In near cases the NPC spouse disappears subsequently exiting the Temple of Mara, unless you go out dialogue with Maramal and blitz after them before they achieve the door. If this happens, you may find your new spouse in the spot where you kickoff met; you tin can so talk to the person to decide where you'll both live. In some cases, the spouse seems to disappear from the game completely.
    • PCThis is hands solved by using the panel command player.moveto (NPC RefID), which will motility you to the spouse position.
  • Sometimes later your wedding is scheduled, inside a few in-game hours, it may say to attend your wedding ceremony even though Maramal said it was supposed to be scheduled for the adjacent day. Because of this, you lot may fail the mission automatically due to the time being unpredictable and makes your fiance mad, etc. The cause of this is non known, but can exist fixed by reloading the final save before you scheduled the wedding. ?
  • A very similar glitch exists that also makes the nuptials take place the same day, but does not crusade you to fail the mission.
    • When the spouse disappears, the game nevertheless treats a spouse as "alive" fifty-fifty when they have disappeared forever.
    • It is too possible for NPCs who attend your wedding to vanish forever in the aftermath, nonetheless this is considerably more rare and seems to only touch on Camilla Valerius.
    • Going exterior the Temple of Mara and waiting for a day, and so re-entering should set up this problem.[verification needed]
  • If you move your spouse straight into your own dwelling, the Lover's Condolement consequence may not activate correctly on sleeping. This can be fixed by asking them to move dorsum to their original dwelling house (you should get a "Visit your spouse'southward house" journal update at this bespeak, if things are working properly) and sleeping there to activate the upshot, and then telling them you desire to motility to whichever house yous actually want to live in. Alternatively, yous can enable Lover's Comfort past using startquest relationshipmarriagefin and setstage relationshipmarriagefin 20 in the console, then either completing the quest every bit normal or using setstage relationshipmarriagefin 25 (there is no demand for the spouse to move into their house, nor to for you to sleep at that place, then this also works in the event of the Hearthfire issues listed below). Spouses who stayed at inns before matrimony may not actually slumber in those places, just Lover's Condolement should actuate if you lot pay to spend a night at that inn.
    • This is specially broken if yous marry your Housecarl. Telling e.thou. Jordis that you should live in your house in Solitude will non gear up this bug: you have to apply the conversation option for "their" house, even though it's the same identify.
    • If y'all take Hearthfire installed, and have one or two adopted children earlier getting married, you volition not have a conversation option to stay at your spouse's domicile, even if you are marrying a housecarl of a business firm which has children's bedrooms installed in information technology.
  • If y'all ask your spouse to motion into a house with you, whatsoever items that you have stored in the business firm could disappear and show upward nether your spouse's Sale option. You will accept to buy the items to repossess them if they are lost. ?
    • It appears that Speech is not a modifier for buying items from your spouse. You will be required to buy the items at full cost if y'all want them dorsum.
  • With Hearthfire if your spouse is kidnapped they will start to walk backwards (as a follower) volition not set on.
  • While Odfel is part of the marriage faction, at that place is no fashion to enhance his disposition in order for the selection to announced.
    • PCYou can manually ready his relationship rank to 'friend' with the console. Open the console and target him (past clicking on him or typing prid 19E0D) and blazon setrelationshiprank actor 1.

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Source: https://en.uesp.net/wiki/Skyrim:Marriage

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